A small little Table top inspired Jam game.

WASD or ARROWS to move camera
Right click and drag to rotate camera
Scroll to zoom
Click units to select them

How To Play

HOLD TAB TO MEASURE THINGS

Goal, Attack the monster, it has a set amount of hits before it dies. Can you reach it?

The monster draws a card every turn, at the end of your turn the monster will flip a coin to decide which action it takes.

Your characters have coins on their character sheets. If it is heads, they are being targeted. The monster will face the unit it is targeting. It will use its action towards the closest target. Aggro coins are flipped every turn.

Your units character sheet has details about how they attack:

Range = how close this unit must be from the monster to attack.
Attacks = how many coins they flip.
Type = Attacks are either Add or Total, if its Add, then each Heads will deal damage equal to this attacks damage value. If its Total then it will only deal damage once, as long as any coins are heads.
Damage = How much damage each Heads will do, or how much damage the attack will do if it hits.

Credits:

JJ: made the Table
Derpyzza: made the Icons
ReadyMajor: made the Jammy coin
TripleCubes: did the art for Fox Whisperer, Fist Fox, and Sniper Fox
Blankslate: did the art for Chem Fox
30fps: did the art for Bottle Fox
Lexi: did the art for the boss model
Alice: did the art for the character bases
PineberryFox: did the music
Murgn: Did the art for the Cloak Fox
CrazedMonkey: did the art for the Big Cool Glowy desk piece

Sounds Effects: From Zapsplat.com

Published 8 hours ago
StatusPrototype
PlatformsHTML5
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorsilPrinni, Pineberry Fox, TripleCubes, Blank Slate, ReadyMajor, 30fps, Derpyzza, TLAlice, Cat Jug
Made withUnity